Developed and played during the Cold War,
BLOCKBUSTER, is a set of professional wargaming rules written by the
American Army. Along with the better known Dunn Kempf wargame rules,
they were tools for training soldiers in the 1980’s in the profession of
arms.
BLOCKBUSTER is a three-dimensional, manual, battle
simulation system designed for the purpose of conducting leader training
in Military Operations on Urbanized Terrain (MOUT). Players employ
miniature vehicles and dismounted units on a scaled terrain board
according to the Rules of Play. The Rules of Play are designed to
accurately simulate the capabilities of vehicles, weapons systems, and
personnel. A 6-8 hour BLOCKBUSTER exercise can represent approximately
15-30 minutes of battle. BLOCKBUSTER trains company-level leaders from
the squad leader and tank commander up to the company team commander.
The rules are published by the History of Wargaming
Project as part of its ongoing work to document the development of
wargaming.
The rules are available
for purchase via online book stores such as Amazon.