The History of Wargaming Project
The project aims to make the largest possible collection of wargaming books and rules available to the modern reader. Ranging from second editions of wargaming classics, to professional wargaming rules used by the military and innovations in current wargaming.
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As part of the History of Wargaming Project’s
continuing wargaming ‘archaeology’, agreement was given to publish this
set of rules as an example of the US Naval War College’s use of
wargaming as part of their curriculum in 1969. What is interesting about this set of rules is they
are complete and they have a sample scenario which helps illuminate the
thinking of the wargame designers. There are straightforward rules for
surface-to-air missiles (SAMs), gunnery, air, torpedoes and mines etc.
The use of these rules is clearly illustrated in the sample game. The
rules were clearly written for others to play the game, even in the
absence of the game designers. The sample game gives the background and briefings
and the two sides ORBATs. Then it sets out the plans of the two sides.
It goes on to set out how the game is setup, managed and played. The
rules are supported by numerous examples of the forms used to manage the
game, such damage assessment flowcharts and surface to air missile
assessment flowcharts. There is sufficient information for the modern
wargamer to understand how the game was conducted or to recreate the
games for themselves. The book is published by the History of
Wargaming Project. It is part of a series to document key steps in the
development of wargaming.
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Product details: Paperback: 112 pages Publisher: History of Wargaming Project ISBN: 978-0-244-51764-9 Dimensions (cm): 21.59 wide x 27.94 tall |